When Bungie went independent and created this franchise, who knew that we would be seeing more than one iteration of it. The first Destiny, while enjoyable, had its fair share of issues. Loot Caves, Loot not being distributed correctly, etc etc. However Bungie coming into Destiny 2 was looking to change the flaws of Destiny 1 and make this game the game that fans were clamoring for while delivering a new story in the process!
Story is where we’ll start, this story is a power struggle type of story. One entity wants the light while the other has had it for quite some time. During this story it takes you on a rollercoaster of what’s and oh my god’s as you fight your way to regain what has now been taken from you by Ghaul. Ghaul heads the Red Legion, an advance section of troops trained by the cabal to destroy everything in their path. The thing with Ghaul, he has an unhealthy obsession with the light and will continuously poke and prod the speaker throughout the story to find out why he wasn’t chosen and where the source of this light is and yada yada yada. It’s a really fun story to play at times and with the adventures and different worlds you visit in this game you could stretch this out for a bit. Overall, I didn’t find too many issues with it, if any at all. I think I sat back and enjoyed the ride more. Also, not having a sparrow throughout the whole story changed a lot, made it feel important!
Moving on to visuals in this game, they look good! You wouldn’t think just by first look that there was much change from Destiny 1 to 2 but there is a big difference when it comes to lighting, character model detail and the way the worlds have been designed. Everything from the start where you are scuffed up and beaten to when you become a reborn guardian looks good. The worlds you visit are vast and beautiful with their own identity. These are small things but even the small things are important if you ask me.
Speaking of important, let’s talk about gameplay. This game handles a little different from the last game, but that’s only because some of the same skills you were used to aren’t available at first. If anything, you’re starting with a completely new subclass for Titan, Hunter and Warlock and earning the old ones back for familiarity. Outside of that, the game handles about the same without a lot of the glitches from the first game.
Multiplayer is the next subject here and will probably be the last. PvP in this game is pretty strategic. Instead of the normal 6 on 6, Bungie has taken it down to 4 v 4 for Destiny 2. At first I wasn’t a big fan of it, I realized after playing it for a while that this was quite possibly the best decision to force teamwork in the crucible. I won’t lie, I would love to see 6 v 6 returns in some fashion but i’m fine with keeping 4 v 4. Another thing about multiplayer right now is not being able to stick to one game type no matter where you go. You have Quick Play and Competitive. Each gives you a certain game type for each, but only one REALLY enforces the teamwork method that is needed for success! I’m also hoping for the return of Private Matches and being able to select what game mode I go into instead of just choosing quick play and competitive.
Overall, Destiny 2 gives you a lot of things that you probably wanted with the first game and improves on a lot. Adding character to a lot of the cast as we saw in Expansions like Rise of Iron and The Dark Below, improving multiplayer to require some level of teamwork and making a game that will continue to be fun and exciting for the player moving forward! They always say that the vanilla game won’t be that great, well Destiny 2 can be crossed off that list of games that won’t excel in vanilla stage. I will however point out that there are some things left to be added in and that will ultimately come to pass, but I know that some will absolutely want Shaders to be infinite use and private matches to return. Now we wait but until then, go and get this game!